In the game Bomber Looks Down, the player takes control of a giant bomber in the midst of a senseless and cruel environment. Join the artificial intelligence Ia aboard the bomber as she grapples with her destiny, the CO and the senseless war she can't help but be a part of.
While thematically the game naturally contains elements such as bombs or the military, it is nevertheless a visual novel-like game with an emphasis on storytelling. You take part in conversations from Ia's perspective and choose the answers. However, since Ia is an AI, your responses are limited and controlled by her programming. This approach is fundamentally absurd. You control the most advanced bomber in existence, but have no agency. How does this make you feel about war?
If you want to know more about gold extra and Evgeni Puzankov, you can listen to The Art Wire - a gold extra podcast, where Evgeni has been a guest several times.